Missions

E1 "Shadows of the Empire"

Post Count: 45

The USS Halo, having just enjoyed a much-needed shore leave on Risa, is en route to Starbase 113 for routine resupply. However, as they engage the warp drive, an unexpected malfunction in the warp core sends the ship careening through space, only to emerge in the heart of the Terran Empire Universe—a brutal mirror of their own.
Realizing where they are, the crew quickly understands the danger they face. In this universe, survival hinges on their ability to seamlessly assume the roles of their ruthless and power-hungry Terran counterparts. Every officer aboard the USS Halo must now embody their alternate selves, from the ambitious and cutthroat captain to the manipulative and opportunistic crew members.
With no time to waste, they scramble to modify the ship's systems and update their appearance to reflect the more militaristic and authoritarian nature of the Terran Empire. Every communication with other vessels or Terran authorities could expose them. Any hesitation or sign of compassion could be fatal, as the Terran Empire values strength and ruthlessness above all else.
The crew is forced to make difficult choices, suppressing their Federation ideals and adopting the merciless behavior expected in this universe. Command decisions take on a darker tone, and even casual interactions between crew members must reflect their twisted counterparts' suspicious and ambitious natures. Under the pressure of maintaining this facade, trust and unity among the crew begin to fray.
While struggling to keep up the charade, the Halo’s engineers work tirelessly to repair the damaged warp core, which is their only hope of returning home. But each encounter with the Terran Empire—whether through dangerous diplomatic engagements or brutal military tactics—brings them closer to exposure. With every passing moment, the line between who they are and the brutal personas they must portray blurs.
As the crew walks this precarious path, they must balance playing their darker, alternate selves convincingly enough to survive, while secretly working to find a way back to their own universe. Failure to play their roles perfectly could not only trap them in the Terran Empire forever but lead to their ship's destruction.

Part of Season 2

E1 Shadow of the Past

Post Count: 3

While the USS Halo and USS Voyager deal with the chaos of the alternate universe and Section 31's rogue agents, an urgent situation unfolds at Starfleet Command Headquarters on Earth. Intelligence has surfaced that a rogue Section 31 agent—part of the same conspiracy that caused the recent time anomalies—has infiltrated the highest levels of Starfleet Command. This agent is attempting to manipulate critical decisions, potentially influencing future timelines and destabilizing Federation operations.

A specialized task force is urgently needed to investigate, neutralize the threat, and secure Starfleet’s leadership before irreversible damage is done. With the bulk of the Task Force Guardian scattered across the quadrant, this mission falls to key personnel at Starfleet Command and a skeleton crew stationed at Starbase 113.

Part of Season 2

E2 "Echoes of the Past"

Post Count: 0

While the USS Halo is still in the Terran Empire universe, a rogue Section 31 agent seizes the opportunity to alter the timeline. This agent, operating with unknown motives, travels back in time and begins manipulating key events. Unaware of these actions, the USS Halo and the USS Voyager crews return to their home universe only to be struck by a temporal anomaly that sends them six years into the past.
Now scattered across the quadrant, each member of the Halo and Voyager crews finds themselves back in their former assignments, just as they were before joining their respective ships. Some are on different starships, others in various posts across Starfleet, and none are aware of what has happened—at first. Memories of their time on the Halo and Voyager begin to surface, and they start to piece together that this is not a simple case of time travel but a result of deliberate interference.
Commodore Janeway and Admiral Townsend, both stationed at Starbase 113, quickly realize that the rogue Section 31 agent is responsible. The agent’s tampering with the timeline has not only displaced their crews but is also destabilizing Starfleet’s history. The two must now act swiftly to bring their scattered crew members back together, facing challenges as their officers are now separated by vast distances and assigned to different missions.
As Janeway and Townsend investigate, they uncover that this manipulation could ripple across the Federation, causing changes to key events that could have disastrous consequences. To prevent the collapse of the timeline, they must go back in time themselves, stop the rogue Section 31 agent before the temporal damage becomes irreversible, and restore the proper flow of events.

Part of Season 2

E3 "Fractured Timelines"

Post Count: 0

Following the chaotic events of the rogue Section 31 agent and the crew’s displacement in time, Commodore Janeway and Admiral Townsend have managed to bring most of the USS Halo and USS Voyager crews back together. However, the temporal distortion caused by the rogue agent’s interference has left deep fractures in the timeline, and the crew begins to experience strange phenomena—echoes of alternate realities that threaten to collapse into one another.

As the crews work to stabilize their present, they discover that the rogue Section 31 agent left behind temporal "anchors" across key points in the quadrant. These anchors are fragments of different timelines the agent was attempting to manipulate, and they are causing rifts that distort both space and time. These disruptions manifest as sudden, disjointed shifts, with the crews temporarily finding themselves in alternate versions of their lives—moments that seem real but are not.

While the Halo and Voyager attempt to locate and neutralize these temporal anchors, the crew faces disorienting challenges. Some crew members experience visions of alternate futures where they never served aboard the Halo or Voyager. Others are temporarily thrust into parallel lives, forcing them to confront the consequences of choices they might have made differently.

In a race against time, Janeway and Townsend must lead their teams to track down and neutralize each anchor before the timeline fractures irreparably. Complicating matters is the fact that one anchor is embedded deep within an unstable star system. The crew must act fast, risking everything to repair the damage before all of reality is torn apart.

Part of Season 2

E4 "Agents of Chaos"

Post Count: 0

After neutralizing the immediate threats posed by the rogue Section 31 agent's temporal anchors, Commodore Janeway and Admiral Townsend return to Starbase 113, their home base, to regroup and investigate further. Intelligence suggests that Section 31's rogue elements have deeply infiltrated Federation affairs, with multiple agents now actively working to destabilize key operations within Starfleet.

As the crew settles back into Starbase 113, new evidence comes to light: one of the rogue agents has been operating from within the base itself. Suspicion falls on key personnel stationed at the starbase, and Janeway and Townsend must discreetly investigate without alerting the saboteur, who could be watching their every move.

Complicating matters further, Starbase 113 is preparing to host high-level peace talks between the Federation and the Romulan Republic. These talks are crucial for maintaining stability in the region, and any disruption could reignite tensions, potentially leading to conflict. Knowing that the rogue Section 31 agents thrive in chaos, Janeway and Townsend suspect that the talks are the perfect target for their next act of sabotage.

As the USS Halo and USS Voyager crews work covertly to identify the rogue agents within Starbase 113, the peace conference begins. Tensions run high, as both Romulan and Federation delegates arrive with a history of mistrust. The base is put on high alert, with extra security measures, but the crew knows that the threat could already be inside the heart of their home.

The investigation leads the crew down a winding path of hidden communications, intercepted messages, and cryptic encounters with Romulan operatives. Janeway and Townsend must navigate the complex political landscape, balancing diplomacy with their covert mission to stop Section 31 from sabotaging the peace talks.

During the investigation, evidence emerges that not only is there a rogue Section 31 agent onboard, but multiple agents are spread throughout the diplomatic attendees, disguised as Federation personnel. With each passing moment, the threat grows more imminent, and Starbase 113 is at risk of becoming ground zero for a catastrophic event that could destabilize the entire quadrant.

Just as the talks near their climax, an explosion rocks the lower levels of Starbase 113. Security forces scramble to contain the damage while the Halo and Voyager teams race against time to stop the rogue agents from unleashing further chaos. The situation spirals out of control as Romulan officials begin to suspect Federation sabotage, and tensions rise to the breaking point.

In a daring final act, Janeway and Townsend lead a strike team into the heart of the starbase to capture the rogue Section 31 agents before they can carry out their final phase of sabotage—disabling the base's primary defensive systems and leaving it vulnerable to Romulan retaliation. As the crew works to stop the agents, they uncover a chilling revelation: Starbase 113 was not just a target, but a strategic hub for Section 31's covert operations, hidden right under their noses.


Part of Season 2

E5 "Shadows Within"

Post Count: 0

After uncovering Section 31 sleeper agents aboard Starbase 113, Commodore Janeway and Admiral Townsend receive intelligence that points to an even more dangerous operative: the 14th Rogue, a high-ranking Section 31 agent embedded within Starfleet Command HQ on Earth. This rogue agent has been orchestrating covert missions to destabilize Starfleet from the inside, and now the Halo and Voyager crews must stop the agent before they enact their next plan.

Upon arriving at Starfleet Command HQ, they discover signs of sabotage—compromised communications and suspicious behavior from key personnel suggest the 14th Rogue has already begun their final phase. John Fitzgerald, the Halo’s tactical officer, leads a team to conduct a covert investigation within Command, following leads that point to encrypted Section 31 transmissions. The team uncovers a plot to seize control of a powerful prototype starship under development at Utopia Planitia.

As tensions rise, Admiral Townsend leads a strike team to neutralize the 14th Rogue, while Commodore Janeway coordinates the efforts to stop the launch of the prototype ship. But with officers compromised and alliances unclear, the crew must tread carefully. Every step of the mission is filled with danger as they face off against loyal Section 31 agents hidden within the highest ranks of Starfleet.

Part of Season 2

E6 "The Stolen Star"

Post Count: 0

With the 14th Rogue apprehended, the crews of the USS Halo and USS Voyager learn the disturbing truth: the stolen prototype starship is none other than the USS Protostar, a vessel equipped with experimental technology that makes it uniquely capable of high-speed travel and tactical superiority. Designed for advanced missions deep in uncharted space, the Protostar’s stolen capabilities now pose a serious threat in the hands of Section 31 operatives.

While Admiral Townsend and Commodore Janeway begin interrogating the captured 14th Rogue at Starfleet Command, their suspicions grow that Section 31’s ultimate plan involves using the Protostar’s advanced drive to access classified Starfleet locations or territories deep within enemy space. Worse, the ship's Protostar Drive could be weaponized to jump across Federation borders undetected.

The crews of the Halo and Voyager must now track down the Protostar, which is en route to an unknown destination. Paul Sleeford, the Halo’s First Officer, assembles a team to analyze the encrypted data left behind by the rogue agent, seeking clues to the Protostar’s next move. As they decrypt the data, it becomes clear that the ship is headed toward a strategically sensitive area near Romulan space, where Section 31 plans to provoke a conflict by posing as a Federation vessel on a secret mission.

With time running out, Janeway and Townsend lead a daring mission to intercept the Protostar before it crosses into Romulan territory. As they close in, they face the challenge of outmaneuvering the Protostar’s advanced drive systems and defensive capabilities. A thrilling chase ensues through deep space, with the Halo and Voyager working in tandem to disable the Protostar without causing a catastrophic incident.

Part of Season 2

Episode 1: Enough Terran For A Millenia

Post Count: 0

The USS Halo is on patrol when a artificial wormhole opens up a path leading to the alternate universe, As the Halo waits to hear back from command, The ISS Intrepid, The USS Intrepid's Alternate self, Appears on the other side, and it is asking for help, the ISS Halo, the Halos other part, has been captured, and There's only one crew who can rescue them, and it's their Alternate self, With the help of an unexpected ally, the Halo races across the Alternate Universe To Try to Rescue their Counterparts, Along the way, Anything Could Happen, When it's in the mirror universe. Meanwhile back in Federation space, star fleet leads a Search And Rescue Mission in hopes of Finding the USS Halo, Leading the fleet is the USS Kojo, but they soon find a Transponder beacon from the USS Halo saying to have the fleet wait here, So the Fleet waits it out waiting for the return of the USS Halo.

Part of TERRAN EMPIRE SERIES:E:1-E:6

Episode 2: Tho Shall Not Pass

Post Count: 0

The Terran Empire has opened a void into Federation Space wanting to expand their Empire into another universe. Once Star Fleet Command Hears, They send several Fleets,Inculding Task Forces Guardian, Bravo, and Delta to stop the Terran Invading Force, At the Command is Admiral Chris Townsend with one order, Prevent the Terran Fleet from entering Federation space, and close the void AT ALL COST!

Part of TERRAN EMPIRE SERIES:E:1-E:6

Episode 3:Another Day In the Alternate Universe

Post Count: 0

After the Successful closure of the Terran Empires void into Federation space,They want revenge, They kidnap key Members of the Federation High Council while they were visiting a Federation Colony, Star Fleet Dispatches, Task Force Bravo to Enter the Terran Universe and get the High Council Members back at all cost, But Along the way, they get unexpected allies once more, The Klingons come to help, The Klingons from the Alternate Universe are going to Rescue their Our People, And Lucky enough it's at the same location the High Council Members are as well. Will the Klingon fleet and the Task Force Bravo Fleet be able to rescue their people? Or will they be led into a Trap?

Part of TERRAN EMPIRE SERIES:E:1-E:6

Episode 4:Terran Empire V.S United Federation Of Planets

Post Count: 0

A Terran Empire Officer is captured in Federation Space trying to sabotage a Star Fleet outpost, Now the Officer is facing Criminal Charges, But during the transporting to Earth, He escapes and enters back into the Terran Universe, Now the USS Halo and USS Intrepid included once more is sent back into the Mirror Universe to find him and bring him back into Federation Custody. But they end up chasing him to the Gorn Homeworld in the Alternite Universe. Will they Make it out alive?

Part of TERRAN EMPIRE SERIES:E:1-E:6

Episode 5:Who Do We Piss Off Now, The Romulans Or Klingons? How About Both!

Post Count: 0

After a Failed Attempet to take Federation space, the Empire now sets its looks into the Klingon and Romulan space, Soon with the element of Surprise, they take several worlds and Sectors from both of the Empires, Both former Enemys of the Federation reach out for help from the Federation. For Help, All 3 Task Forces team up once again for another battle, this time in a unimaginable Allies, With The USS Halo still heavliy damaged from the last Mission into the Terran Universe, Admiral Townsend has no but to take operational Control over the USS New Orleans to lead the Star Fleet Defense Fleet being sent to Aissit. Will They take the Worlds Back? Or will the Terran Empire win and Add Yet Another Romulan or Klingon Race to thier Empire?

Part of TERRAN EMPIRE SERIES:E:1-E:6

Episode 6:Final Battle

Post Count: 0

The Terran Empire once more is trying to push its terrtorial Control into Federation Space/Universe, Star Fleet Sends Every advalible ship to stop them, Inculded is Task Force Gaurdian,Delta, and Bravo, With the USS Halo the Flag Ship of the Fleet, The Fleet consisted of 132 Vessels, With 180 Klingon Vessels, and 100 Romulan Vessel sent to Aisst them to return the favor. Will the Federation Fleet be able to put a stop to the Terran Empire? Or Will the Terran Empire add another Universe to its Grasps?


The Terran Empire once more is trying to push its terrtorial Control into Federation Space/Universe, Star Fleet Sends Every advalible ship to stop them, Inculded is Task Force Gaurdian,Delta, and Bravo, With the USS Halo the Flag Ship of the Fleet, The Fleet consisted of 132 Vessels, With 180 Klingon Vessels, and 100 Romulan Vessel sent to Aisst them to return the favor. Will the Federation Fleet be able to put a stop to the Terran Empire? Or Will the Terran Empire add another Universe to its Grasps?


Part of TERRAN EMPIRE SERIES:E:1-E:6

A lost Civilization

Post Count: 0

{A lost civilization}

Long ago the Cyconian Empire mysteriously vanished, rivaling the Tukan and many others. Their ancient portal technologies though ruined have been uncovered. The Guardian fleet has been deployed to investigate key artifact sites. But what they didn't know was they weren't the only one's interested in such things. The scheming Romulans, wanting a piece of technology recovered and stored on the Halo and it's escorts. A fight would soon break out among these rogue agents who seem to not be part of the Empire. Thus this could not lead to war, but who sent them? What secrets do these artifacts hide? Starfleet intends to find out.

Kobayashi Maru Simulation

Post Count: 0

Title: Rescue or Retreat: A Test of Leadership

Objective:
The objective of this mission is to evaluate the cadets' or officers' decision-making abilities, leadership skills, and responses under no-win scenarios.

Setup
Simulation Environment:

Space near the Neutral Zone.
The USS Halo (or designated starship) is on a routine patrol when it receives a distress call from the civilian freighter Kobayashi Maru.

Distress Call Details:

Kobayashi Maru is adrift in the Neutral Zone, having struck a gravitic mine.
Hull integrity is failing, life support is critical, and over 300 civilians are aboard.
Complication:

Entering the Neutral Zone to rescue the freighter violates the treaty with the opposing force (e.g., the Klingons).
Staying outside the Neutral Zone ensures the destruction of the Kobayashi Maru and loss of civilian lives.

Phases of the Mission

Phase 1: Decision Point

The commanding officer must decide whether to:
Cross into the Neutral Zone and risk starting a conflict.
Abandon the freighter and adhere to treaty law.
Attempt alternative solutions (e.g., remote assistance or negotiation).

Phase 2: Engagement

If the Neutral Zone is entered:

A hostile fleet (e.g., Klingons or Romulans) decloaks and engages the ship.
The hostile forces outnumber and outgun the USS Halo.
The simulation forces the crew into increasingly impossible combat situations.
If the Neutral Zone is avoided:

The Kobayashi Maru is destroyed.
The simulation ends with the crew witnessing the loss of life.
If an alternative solution is attempted:

The simulation adapts, creating unforeseen complications (e.g., communication failures, sabotage from within, or misunderstandings with the hostile fleet).

Key Challenges

Moral Dilemmas:

Balancing the protection of civilian lives against the greater good of preventing war.

Resource Management:

Limited warp capability, damaged systems, or crew fatigue simulated through real-time updates.

Tactical Decisions:

Handling hostile engagements or diplomatic negotiations.

Part of Season 2

Road To Recovery

Post Count: 21

After Baptism By Fire the task force is recovering and licking it's wounds. The Gorn Diplomatic mission was a utter failure and tensions are at all time high. The crew of the Resolute are stranded on the Gorn Homeworld hoping for rescue before their eaten alive or killed for sport. Enterprise is undergoing repairs and Voyager's captain is undergoing a awards ceremony for heroism in the face of overwhelming and impossible odds. Slowly she's living up to the Janeway name.

Part of Season 1

Baptism By Fire

Post Count: 23

Diplomatic Mission To Gorn Homeworld

Revenge Of Group Omega

Post Count: 37

After The Confrontation at New Romulus the Halo was sent back to earth to pick up some supplys for Valt and give In Pearson reports from its lastest mission, But On the way back from Earth, The Halo recives a distress call from the USS Independence NCC-41452, Who was requsting aisstance with a Fleet of Pirate ships. Once the Halo arrives, They were not the only ones who had came to the Ambassador class’s rescue, The USS Prometheus NCC-59650, USS Sabre NCC-61940, USS Probert NCC-72285, A Promethues class, Saber class, and a Goddard class, A Odd mix of ships for a resuce party. But After Admiral Townsend figures out why they responded, It became know, The Sabre and Prometheus had been on their way back home when they heard the call, and the Probert had just left The Ship Yards at Star Base 234, Which was in a Section of space, Neither claimed by the Federation, Klingons and Romulans. After Arresting the ships inhabitats, They come to find out that they came from a Planet called Archer, which was a Civilain planet, that was not apart of the federation, and dosen’t allow StarFleet to patrol, hence why starfleet built starbase 105. The Ships quickly head to Archer, very close to Halos home base of 113. After arriving at Archer, its swarming with pirates, Who are not so happy about Starfleet interupting thier pirate operations. Soon a Space battle occurs and They are quickly outnumbered, But luckly the USS Challenger NCC-40117-A a Obena class star ship, and the USS Discovery NCC-78393-B, another Promethues class starship arrive to aisst. Soon Starfleet is able to defeat the Pirates and maintain a Starfleet presense. After secureing the Ortibal Offices, Townsend quickly gets Starfleet teams on the ground. After securing the Buildings from the local smugglers and also maintaining a presense down there more ships arrive to help, The USS Jake NCC-29273-D, a Excelsior Class patrol Refit, USS Cenatur NCC-42043, Cenatur class, USS Endeavour NCC-97003, Another Odyssey Class just like the Halo, and the USS New York NCC-80106, a Luna class star ship. Now with 11 star fleet ships at Archer, They are ready for the pirates if they come back. But theres something sisister down on the surface, And its ready to ignite a war with Star Fleet, A Group long thought to be gone, But now are back and ready to take revenge. Now the Halo crew finds them selfs once again at the helm of protecting the Federation from a war, Will the Halo crew stop the enemy before its too late?

Part of Season 1

New Era

Post Count: 52

The Given Mission of the U.S.S Halo is to deliver the Newly Assigned Federation Ambassador to New Romulus but Star Fleet CINC has given them another...Find and Located the Where Abouts of a Weapon that could start another Federation-Romulan War. Which CANNOT happen. Star Fleet is still recovering from the Borg Take over in 2401 and the Federation is still feeling the affects of it as well. But the Ambassador is found injured in her quarters. Now she is in a Coma and the Attacker is still on aboard, Now with the ship on lock down the ship is heading back to Earth while they wait for her to wake up to Reveal who the attack is. After they find him, He flees and steals a shuttle. And Now he Warps away and now the Halo must chase the Killer across the gaxaly! And Finds out he Flies into the Klingon Neutral Zone! Now the Crew must either Risk war to catch him or Let him go!

Part of Season 1

Getting Ready (Character Development)

Post Count: 39

The crew use the time between missions for some character development!

Part of Season 1

Getting Ready (Character Development)OUTPOST

Post Count: 56

The crew use the time between missions for some character development!

Getting Ready (Character Development)(Star Base 113)

Post Count: 7

The crew use the time between missions for some character development!

Dark Past’s Are Hidden For A Reason(Halo/Ross/Romulan)

Post Count: 75

Its Been one Month since the USS Halo mission to deliver Ambassador Snow went sideways, Now a Problem has arisen within the Romulan Empire, A Federation Ambassador’s Aide was killed, Star Fleet Dispatches the Halo to Investigate. While Investigating the Murder, They uncover something that should have remained a secret. Should they keep the Empire's Dark secrets a Secret? Or Tell the Whole Galaxy what they have been doing?

Part of Season 1

Frontiers Day

Post Count: 7

Storys of Where you were during Frontiers Day

Part of Frontiers Day

Welcome To Hell(Outpost/Janeway)

Post Count: 11

General Janeway, a seasoned Starfleet officer, has been assigned a critical mission on the planet Cardassia. Her objective is to retrieve highly confidential information that was stolen by the Cardassian government. The stakes are high, as the information in question could potentially compromise the safety and security of Starfleet and its allies.

To make matters more complicated, General Janeway must also navigate a treacherous alliance with a group of notorious space pirates who harbor deep-seated resentment towards Starfleet. She will need to rely on her diplomatic skills and tactical expertise to win their trust and secure their cooperation.

Moreover, General Janeway is entering uncharted territory in terms of service conditions. Cardassia's harsh climate and rugged terrain pose a significant challenge to her and her team, and they must adapt quickly to survive.

Will General Janeway be able to overcome these obstacles and complete her mission successfully? The fate of Starfleet and its allies rests in her hands.

The Attack Of the Cadavera(Starbase 113/Outpost/Townsend)

Post Count: 46

Kalkarindji, a renowned contractor known for their expertise in disposing of hazardous materials, was awarded a lucrative contract by Star Fleet to destroy several thousand body parts and corpses. However, due to an unforeseen error, the remains are now hurtling towards SB113, and the crew is faced with a daunting task. What measures will they take to avert the potential disaster and ensure the safety of everyone involved?

Risa Shore Leave

Post Count: 0

After weeks of intense operations, the crew of the USS Halo has earned a brief respite. The starship is scheduled to dock in orbit of Risa, the Federation's renowned pleasure planet, for a short shore leave. While the ship undergoes routine maintenance, the crew will have the opportunity to relax, recharge, and enjoy Risa's famous beaches, resorts, and tranquil landscapes.

Halloween 2024

Post Count: 0

Part of Halloween 2024