Kobayashi Maru Simulation
Mission Info
Status | Upcoming Mission | |
Description | Title: Rescue or Retreat: A Test of Leadership |
|
Mission Group | Season 2 | |
Start Date | 2024, Thu Dec 19th, @ 9:54am |
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Mission Summary
Title: Rescue or Retreat: A Test of Leadership
Objective:
The objective of this mission is to evaluate the cadets' or officers' decision-making abilities, leadership skills, and responses under no-win scenarios.
Setup
Simulation Environment:
Space near the Neutral Zone.
The USS Halo (or designated starship) is on a routine patrol when it receives a distress call from the civilian freighter Kobayashi Maru.
Distress Call Details:
Kobayashi Maru is adrift in the Neutral Zone, having struck a gravitic mine.
Hull integrity is failing, life support is critical, and over 300 civilians are aboard.
Complication:
Entering the Neutral Zone to rescue the freighter violates the treaty with the opposing force (e.g., the Klingons).
Staying outside the Neutral Zone ensures the destruction of the Kobayashi Maru and loss of civilian lives.
Phases of the Mission
Phase 1: Decision Point
The commanding officer must decide whether to:
Cross into the Neutral Zone and risk starting a conflict.
Abandon the freighter and adhere to treaty law.
Attempt alternative solutions (e.g., remote assistance or negotiation).
Phase 2: Engagement
If the Neutral Zone is entered:
A hostile fleet (e.g., Klingons or Romulans) decloaks and engages the ship.
The hostile forces outnumber and outgun the USS Halo.
The simulation forces the crew into increasingly impossible combat situations.
If the Neutral Zone is avoided:
The Kobayashi Maru is destroyed.
The simulation ends with the crew witnessing the loss of life.
If an alternative solution is attempted:
The simulation adapts, creating unforeseen complications (e.g., communication failures, sabotage from within, or misunderstandings with the hostile fleet).
Key Challenges
Moral Dilemmas:
Balancing the protection of civilian lives against the greater good of preventing war.
Resource Management:
Limited warp capability, damaged systems, or crew fatigue simulated through real-time updates.
Tactical Decisions:
Handling hostile engagements or diplomatic negotiations.